All Posts
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Cocklegriff (adapted from the 1st ed rules)
Cocklegriff - 250 GC Class - Monster AP - 6 Movement - 8 Bravery - 8 HP - 22 Attacks: (2AP) Razor Claws: Power 6 Special Rules: Ignore armor. (2AP) Disembowel: Po...
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Arcwolde epic fate (adapted 1st ed epic duel)
Arcwolde epic fate These rules are fan made and can be used if all players agree. The following rules are inspired by the epic duel rules from the first edition. At the start ...
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ArcWorlde Dungeon Crawl Rules (Version 1.3, November 2024)
Hello folks, Here is the latest revision to my Dungeon Crawling rules that allow you to use your collections of ArcWorlde miniatures to explore ArcWorlde's most nether regions in cooperative play....
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The Red Belly Traders
Also known as the Red Belly Bandits , this clan dress as ostentatiously as possible, often with tattoos and outfits displaying the most vivid colours and patterns to display their wealth and...
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Tales from the Journal Faction Rules
Hello folks, Tales from the Journal Faction Rules Here you can find my rules for the characters from the Tales from the Journal comic. If you don't already own them, you can find models to buy he...
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Arcworlde RPG Beta rules
These are a work in progress but all feedback is appreciated. Arcworlde RPG Rules by Boyzie
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Alpha of Scenario Terrain Guide
Hello everyone, I am working on a narrative map campaign and part of the work towards that is assigning three levels of terrain to each hex. The three levels are primary, secondary, and rare...
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Cushington specific scenario
this was made for first edition. Should be easy to convert once we get cocklegriff Rules * Cushington special scenarios These scenarios are made for games set in Cushinton with ba...
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The Cushington brigade
Foreword by Alex Huntley "The populous town of Cushington is situated to the far west of Hobbleshire, and is most famous for the invention of the "cushion", a craze that has in recent year...
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Gash'Na, Lord of the Liches
Think uploading the fan stuff is way better than trying write it as posts. Although it'll make it a lot less accessible. But then again, this forum is about making a catalogue of fan ba...
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Gash'Na, Lord of the Liches
Some stats for the Warp Miniatures Lord of the Liches digital model to use as an epic Lich that may or may not be based on a famous undead character from a well known fantasy franchise. Based on th...
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Weekender 2024 - escaping the Spectral vail
Epilogue To the loser: The ghosts of the keep have blocked you off and gotten the better of you. The return to the world outside was so close. You reached the gates, but the Spectral Veil...
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Weekender 2024 - escaping the Spectral vail
Scenario 3 Place an objective in the centre of the board (a dais with a book will be ideal). Divide the gaming table into a 4 by 4 grid. Players deploy in the opposing centre squares, staying 3&rd...
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Weekender 2024 - escaping the Spectral vail
Part 3 Never before have you rummaged through so many of a lady's personal belongings, with so little regard or respect. Finding the Comb was of paramount importance and now you finally have it (o...
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Weekender 2024 - escaping the Spectral vail
Scenario 2 Place 5 objective markers in a plus pattern on the board. One in the centre, two on the centreline 8" to either side of the centre and two more in the middle 6" from the centre towards ...
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Weekender 2024 - escaping the Spectral vail
Part 2 The servant is not pleased to share his information, but gives it reluctantly. He is incapable of lying or withholding information, a curse set upon him by his masters. The further you mana...
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Weekender 2024 - escaping the Spectral vail
Scenario 1 The Warbands deploy in the middle of opposite table edges. In the centre there is a servant character, a Werewolf in Thrall form. Both player's objective is to "control" and bring this ...
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Weekender 2024 - escaping the Spectral vail
Part 1 After weeks of travel you arrive at Smithies Bay on the Vauhaeminan coast, the high mountains surrounding it creating an eerie calm within. The town of Hauxly lies by the water with piers j...
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Weekender 2024 - escaping the Spectral vail
Arcworld Weekender 2024 narrative campaign. Narrative Campaign: Escaping the Spectral Veil This campaign is designed for 4or more players. There should be be one person, a GM. In charge of orga...